The Fire Dragon Valley is boiling dangerously beneath the Earth's surface... The mighty Rubin Volcano is about to erupt again, after thousands of years of dormancy! The dragon riders can hardly wait, for, according to ancient legend, valuable dragon rubies are pouring forth from the volcano. Whoever, with tactical skill and luck on the dice, moves their figurines around the volcano and collects the most coveted dragon rubies will go down in history as an invincible dragon rider!
Fire Dragons is a board game where decision-making is key to advancing and collecting the maximum number of rubies. The strategy can vary depending on the rubies that fall on each space at the moment of the volcano's explosion. The goal is to fill your dragon's bag with as many rubies as possible before the game ends.

5 to 99 years

2 to 4 players

15 to 20 minutes
| Rating: (1-5) |
|
|
|
| Mental calculation |
*
|
Luck |
**
|
| Cooperation |
*
|
Suspense |
*****
|
| Skill |
***
|
Strategy |
**
|
| Memory |
*
|
Speed |
***
|
It enhances logical reasoning, dexterity and executive functions.
Preparations:

Place the game board on the table and place the volcano in the center of the board. Distribute two dragons and one beanbag of each color to each player. Place the dragons on each of the two starting spaces. Put three rubies and three coals in each beanbag. The remaining pieces of coal, beanbags, and dragons are not needed. Prepare the remaining rubies as a supply and place the dice for the first player.
How do you play?
Roll both dice at the same time.
- A die tells you the number of spaces that the dragon we want (the big one or the small one) must advance.
- The other, the number of rubies in the bag of supplies that must be taken into the volcano.
- If you land on a volcano on one of the dice, lift the top of the volcano slightly so the rubies fall onto the board. You must leave them where they landed so that whoever lands on that space (on the next roll) can take them.
- If a volcano comes out and it is empty, you must put 3 rubies inside.
- If you roll 2 volcanoes, put 3 rubies from your supplies and lift them so they fall onto the board.

As you advance with the dragon, if you land on a space with rubies, store them in your bag. If you land on a space occupied by another dragon(s), you may choose one of the players and reach into the bag to steal a piece, which may be a ruby or a coal. The game ends when there are no more rubies in the supply. At that point, that player may end their move, collect any rubies on the board, or steal, depending on luck.
Each player counts their rubies, keeping in mind that coal doesn't count as points. Whoever collects the most rubies wins!
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